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  1. Little screenie of my WIP
  2. 2 Questions of curiosity...
  3. lens drawing algorithm
  4. Slider Puzzle (Unfinished)
  5. Holes in terrain
  6. Software blitter
  7. directx gui windows?
  8. 3D Delauney Algorithm
  9. New to game making
  10. Some of my own lighting issues
  11. Moving in rectangular coord with vehicle via user clicks
  12. Some collision handling fun
  13. a question on textures
  14. Rewrote my GameState Manager class...
  15. Collision in Tile Studio
  16. Game radar
  17. Terrain Lighting: Strange lines
  18. SDL Collision Handling
  19. Converting Longitude/Latitude/Altitude to Cartesian Coords
  20. Tetris problem
  21. How to rotate child objects in 3D
  22. How to maximize the score when computer plays a game
  23. glpng Alpha trensparency
  24. allegro problem : /
  25. some problem with glpng
  26. OpenGL Rendering problems
  27. Hi! I'm new
  28. C++ game programming
  29. what am i supposed to do?
  30. Looking for criticism on my GameState class
  31. My zombie game
  32. Updated space game
  33. COLLADA file inside of KMZ (Google Earth archieve)?
  34. Parser for KML files (Google Earth File format)
  35. How to edit/change already compiled games?
  36. Mobile gamese querey
  37. need help with getting index buffers of a .x mesh
  38. OpenGL 3D Polygon question
  39. Creating a Game
  40. Modelling moving parts on models
  41. Direct3D displaying a pointlist from realtime co-ords
  42. Opengl masking problem
  43. Opengl Displaylist
  44. OpenGL and 2D Masking
  45. Creating a z-buffer
  46. Reading Google Sketchup (.skp) or Google Earth (.kmz)
  47. Game design -> GameWorld
  48. Resource manager
  49. Class design (inherit or not)
  50. Some problem with libpng and zlib