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  1. 2 Questions of curiosity...
  2. lens drawing algorithm
  3. Slider Puzzle (Unfinished)
  4. Holes in terrain
  5. Software blitter
  6. directx gui windows?
  7. 3D Delauney Algorithm
  8. New to game making
  9. Some of my own lighting issues
  10. Moving in rectangular coord with vehicle via user clicks
  11. Some collision handling fun
  12. a question on textures
  13. Rewrote my GameState Manager class...
  14. Collision in Tile Studio
  15. Game radar
  16. Terrain Lighting: Strange lines
  17. SDL Collision Handling
  18. Converting Longitude/Latitude/Altitude to Cartesian Coords
  19. Tetris problem
  20. How to rotate child objects in 3D
  21. How to maximize the score when computer plays a game
  22. glpng Alpha trensparency
  23. allegro problem : /
  24. some problem with glpng
  25. OpenGL Rendering problems
  26. Hi! I'm new
  27. C++ game programming
  28. what am i supposed to do?
  29. Looking for criticism on my GameState class
  30. My zombie game
  31. Updated space game
  32. COLLADA file inside of KMZ (Google Earth archieve)?
  33. Parser for KML files (Google Earth File format)
  34. How to edit/change already compiled games?
  35. Mobile gamese querey
  36. need help with getting index buffers of a .x mesh
  37. OpenGL 3D Polygon question
  38. Creating a Game
  39. Modelling moving parts on models
  40. Direct3D displaying a pointlist from realtime co-ords
  41. Opengl masking problem
  42. Opengl Displaylist
  43. OpenGL and 2D Masking
  44. Creating a z-buffer
  45. Reading Google Sketchup (.skp) or Google Earth (.kmz)
  46. Game design -> GameWorld
  47. Resource manager
  48. Class design (inherit or not)
  49. Some problem with libpng and zlib
  50. Using Front/Back Buffers With DirectX 3