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  1. Holes in terrain
  2. Software blitter
  3. directx gui windows?
  4. 3D Delauney Algorithm
  5. New to game making
  6. Some of my own lighting issues
  7. Moving in rectangular coord with vehicle via user clicks
  8. Some collision handling fun
  9. a question on textures
  10. Rewrote my GameState Manager class...
  11. Collision in Tile Studio
  12. Game radar
  13. Terrain Lighting: Strange lines
  14. SDL Collision Handling
  15. Converting Longitude/Latitude/Altitude to Cartesian Coords
  16. Tetris problem
  17. How to rotate child objects in 3D
  18. How to maximize the score when computer plays a game
  19. glpng Alpha trensparency
  20. allegro problem : /
  21. some problem with glpng
  22. OpenGL Rendering problems
  23. Hi! I'm new
  24. C++ game programming
  25. what am i supposed to do?
  26. Looking for criticism on my GameState class
  27. My zombie game
  28. Updated space game
  29. COLLADA file inside of KMZ (Google Earth archieve)?
  30. Parser for KML files (Google Earth File format)
  31. How to edit/change already compiled games?
  32. Mobile gamese querey
  33. need help with getting index buffers of a .x mesh
  34. OpenGL 3D Polygon question
  35. Creating a Game
  36. Modelling moving parts on models
  37. Direct3D displaying a pointlist from realtime co-ords
  38. Opengl masking problem
  39. Opengl Displaylist
  40. OpenGL and 2D Masking
  41. Creating a z-buffer
  42. Reading Google Sketchup (.skp) or Google Earth (.kmz)
  43. Game design -> GameWorld
  44. Resource manager
  45. Class design (inherit or not)
  46. Some problem with libpng and zlib
  47. Using Front/Back Buffers With DirectX 3
  48. gluTess functions and callback problems
  49. Just wondering about safety of my classes...
  50. Game design question