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  1. Terrain Lighting: Strange lines
  2. SDL Collision Handling
  3. Converting Longitude/Latitude/Altitude to Cartesian Coords
  4. Tetris problem
  5. How to rotate child objects in 3D
  6. How to maximize the score when computer plays a game
  7. glpng Alpha trensparency
  8. allegro problem : /
  9. some problem with glpng
  10. OpenGL Rendering problems
  11. Hi! I'm new
  12. C++ game programming
  13. what am i supposed to do?
  14. Looking for criticism on my GameState class
  15. My zombie game
  16. Updated space game
  17. COLLADA file inside of KMZ (Google Earth archieve)?
  18. Parser for KML files (Google Earth File format)
  19. How to edit/change already compiled games?
  20. Mobile gamese querey
  21. need help with getting index buffers of a .x mesh
  22. OpenGL 3D Polygon question
  23. Creating a Game
  24. Modelling moving parts on models
  25. Direct3D displaying a pointlist from realtime co-ords
  26. Opengl masking problem
  27. Opengl Displaylist
  28. OpenGL and 2D Masking
  29. Creating a z-buffer
  30. Reading Google Sketchup (.skp) or Google Earth (.kmz)
  31. Game design -> GameWorld
  32. Resource manager
  33. Class design (inherit or not)
  34. Some problem with libpng and zlib
  35. Using Front/Back Buffers With DirectX 3
  36. gluTess functions and callback problems
  37. Just wondering about safety of my classes...
  38. Game design question
  39. Why doesn't glbindtexture recognize the texture id I pass it?
  40. How to make a GrayScale filter?
  41. C Graphics
  42. Difficulty choosing graphics library
  43. Bejeweled
  44. Blending Problem
  45. need help with D3DXVec3TransformCoord on second mesh
  46. What should be derived, and what should be set in stone?
  47. Programing for Playstation Portable
  48. Multiple textures in OpenGL...
  49. sdl problem
  50. Sprite/tile-based game