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  1. Slider Puzzle (Unfinished)
  2. Holes in terrain
  3. Software blitter
  4. directx gui windows?
  5. 3D Delauney Algorithm
  6. New to game making
  7. Some of my own lighting issues
  8. Moving in rectangular coord with vehicle via user clicks
  9. Some collision handling fun
  10. a question on textures
  11. Rewrote my GameState Manager class...
  12. Collision in Tile Studio
  13. Game radar
  14. Terrain Lighting: Strange lines
  15. SDL Collision Handling
  16. Converting Longitude/Latitude/Altitude to Cartesian Coords
  17. Tetris problem
  18. How to rotate child objects in 3D
  19. How to maximize the score when computer plays a game
  20. glpng Alpha trensparency
  21. allegro problem : /
  22. some problem with glpng
  23. OpenGL Rendering problems
  24. Hi! I'm new
  25. C++ game programming
  26. what am i supposed to do?
  27. Looking for criticism on my GameState class
  28. My zombie game
  29. Updated space game
  30. COLLADA file inside of KMZ (Google Earth archieve)?
  31. Parser for KML files (Google Earth File format)
  32. How to edit/change already compiled games?
  33. Mobile gamese querey
  34. need help with getting index buffers of a .x mesh
  35. OpenGL 3D Polygon question
  36. Creating a Game
  37. Modelling moving parts on models
  38. Direct3D displaying a pointlist from realtime co-ords
  39. Opengl masking problem
  40. Opengl Displaylist
  41. OpenGL and 2D Masking
  42. Creating a z-buffer
  43. Reading Google Sketchup (.skp) or Google Earth (.kmz)
  44. Game design -> GameWorld
  45. Resource manager
  46. Class design (inherit or not)
  47. Some problem with libpng and zlib
  48. Using Front/Back Buffers With DirectX 3
  49. gluTess functions and callback problems
  50. Just wondering about safety of my classes...