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  1. need help about converting
  2. Problems with GLEW
  3. Detecting collision/intersection of a line/cylinder through a 3D object
  4. OpenGL Rotation
  5. Quad tree neighbors solved
  6. Question about log4cpp
  7. Disappearing terrain patches
  8. Completely Automatic Mesh Morphing Algorithm
  9. [sdl] help with pong collision
  10. Logic questions
  11. Mip-Map Level Selection
  12. Get WAV file length
  13. Masters of Doom
  14. Device->SetDialogBoxMode(true);
  15. Prototype a game in 7 days.
  16. Quad tree neighbors
  17. Nim Trainer
  18. C or C++
  19. Normals to triangles
  20. Name this game...
  21. Question about math... rendering varying sized boxes
  22. Text RPG, how do I set up my program?
  23. Little screenie of my WIP
  24. 2 Questions of curiosity...
  25. lens drawing algorithm
  26. Slider Puzzle (Unfinished)
  27. Holes in terrain
  28. Software blitter
  29. directx gui windows?
  30. 3D Delauney Algorithm
  31. New to game making
  32. Some of my own lighting issues
  33. Moving in rectangular coord with vehicle via user clicks
  34. Some collision handling fun
  35. a question on textures
  36. Rewrote my GameState Manager class...
  37. Collision in Tile Studio
  38. Game radar
  39. Terrain Lighting: Strange lines
  40. SDL Collision Handling
  41. Converting Longitude/Latitude/Altitude to Cartesian Coords
  42. Tetris problem
  43. How to rotate child objects in 3D
  44. How to maximize the score when computer plays a game
  45. glpng Alpha trensparency
  46. allegro problem : /
  47. some problem with glpng
  48. OpenGL Rendering problems
  49. Hi! I'm new
  50. C++ game programming