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  1. Easy 3D Morphing technique : ideas? or references/papers?
  2. Rectangular Textures
  3. Default intersection of two curves on unit sphere
  4. Checking for a point inside a region of a spherical surface
  5. Looking for a 3d math backup book.
  6. Ray Tracer
  7. cant compile OpenGL blending
  8. getting orientation and position in opengl
  9. rotating around object (looat)
  10. light whole world
  11. .x file format
  12. SDL Setup
  13. Allegro Setup
  14. Following camera
  15. How to cap the gluCylinder() ends
  16. Input via callbacks or functions
  17. OpenGL: How to make surface shiny
  18. 3d graphics without API
  19. DOS Games
  20. Take screenshot with directX?
  21. C# - Building a SCUMM-like game.. questions
  22. OpenGL Rotation-- Part 2
  23. need help about converting
  24. Problems with GLEW
  25. Detecting collision/intersection of a line/cylinder through a 3D object
  26. OpenGL Rotation
  27. Quad tree neighbors solved
  28. Question about log4cpp
  29. Disappearing terrain patches
  30. Completely Automatic Mesh Morphing Algorithm
  31. [sdl] help with pong collision
  32. Logic questions
  33. Mip-Map Level Selection
  34. Get WAV file length
  35. Masters of Doom
  36. Device->SetDialogBoxMode(true);
  37. Prototype a game in 7 days.
  38. Quad tree neighbors
  39. Nim Trainer
  40. C or C++
  41. Normals to triangles
  42. Name this game...
  43. Question about math... rendering varying sized boxes
  44. Text RPG, how do I set up my program?
  45. Little screenie of my WIP
  46. 2 Questions of curiosity...
  47. lens drawing algorithm
  48. Slider Puzzle (Unfinished)
  49. Holes in terrain
  50. Software blitter