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  1. Bouncing off surfaces
  2. OpenGL texture mapping with texCoordArray
  3. Vertex Buffer objects gonna be sick
  4. 2D Shooter
  5. Finding the outside of arbitrary shape
  6. variable auto resets itself?
  7. Sound lags in multi-thread version
  8. Dark gdk
  9. sdl screen resize and redraw problem
  10. A key press funtion
  11. 8 puzzle game solver in C
  12. Should i have to understand those sin(), cos() tricks?
  13. 3D Plot
  14. Need a fast way to check if a point is within a line.
  15. Tony Hawk Project 8
  16. Having trouble with openGL
  17. Can you write directly into video memory in windows vista?
  18. Rotation matrix
  19. creating a game save (how do i do it?)
  20. Help on game making
  21. mousebutton event sdl
  22. Need help compiling example code (MinGW and DirectX9)
  23. questions about arrays basic collision detection
  24. Displaying skeletons with DirectX
  25. Directx questions
  26. Labyrinth generation
  27. Importing game textures using DX9
  28. Coding languages for video games?
  29. When I ask SDL for a hardware surface I don't get one
  30. Building a Half-Life Bot Template
  31. Ebook on graphics in c/c++
  32. A Simple 2D Game- Where do I Start?
  33. SDL/OpenGl seg fault help.
  34. My old game engine framework, now available to you.
  35. Final resource mgr design
  36. tl-engine Matrices HELP!
  37. Advice for breaking into the industry
  38. Reloading textures
  39. Graphic Libraries for C++
  40. My Game Programming Book List
  41. Problems with vision cone
  42. Diablo's random level generation
  43. SDL - IMG_Load() question
  44. Easiest 3D Engine
  45. Age Of Empire Text.
  46. Texture Binding with OpenGL
  47. Thread Usage
  48. Easy 3D Morphing technique : ideas? or references/papers?
  49. Rectangular Textures
  50. Default intersection of two curves on unit sphere