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  1. Should I use a game engine in making a RPG game?
  2. creating an AI engine for a simple game
  3. Aircraft Modelling Reference?
  4. Compiling sample DarkGDK Program
  5. windowing
  6. Are B-splines composed of Bezier curves?
  7. Direct3D10 Sprites Alpha Blending
  8. Using Opengl to transform images
  9. First phases complete for space combat
  10. Vector problem
  11. How to repeat a line
  12. Weird problem with textures
  13. Program keeps shutting off when I press a button
  14. alleggl and linux
  15. A few questions on game programming
  16. wierd looping effect after exporting 3ds to .x annimation
  17. Simple space combat AI
  18. E_OUTOFMEMORY hResult with DirectX 10
  19. set location in C++ or OpenGl for pen-based application using graphic tablet
  20. When to start Game Programming
  21. using Scanline or Quadtree?
  22. Anyone use Game Engines Directly?
  23. Need help about point and line
  24. a newbie question about GLUT
  25. OpenGL or DirectX ??
  26. DirectInput Device Access (DirectX 10)
  27. Creating sub-textures
  28. problems with MD2 file format
  29. Bezier Curves where y = f(x)
  30. OpenGL - Texture or no texture?
  31. Sound Effects
  32. Some qns to Bubba on MTW terrain engine
  33. graphics
  34. Game server developing
  35. Textures not texturing the way I want
  36. Rendering models in different orientations
  37. problem with lib3ds
  38. opengl 3
  39. How to build a flexible Game Menu..
  40. graphics for linux users
  41. (C#) Ray->Box intersection
  42. text based mmo type game.....
  43. Celestial simulation
  44. Sudoku problem
  45. Worth pursuing?
  46. Creating OpenGL Texture
  47. OpenGL: Pixel addition
  48. OpenGL: Translucency and Glow
  49. Looking to make simple sprite RPG
  50. A little guidence needed