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  1. Newbie 3d Maths, I'm Afraid...
  2. Having trouble with planar collision detection
  3. d3d9 Sprites Upside Down...
  4. I need some outside assistance concerning education for C++ for audio programming
  5. d3d9 c++ texture wrapper... again...
  6. I present to cprogramming.com: Prongject X
  7. i have to write simple car racing game?
  8. I do not want to belive this!
  9. Problems with AABB Collision Detection.
  10. Time Dependent Movement?
  11. Audio
  12. OpenGL VBO's
  13. D3d Texture Wrapper == ARRRGGGGHHH
  14. Roaming AI
  15. new IDirect3DTexture9 C++
  16. Textures
  17. How to get the coordinates inside
  18. Game Starting Help
  19. debug release conf problem
  20. problem with keyboard input
  21. help me out plzz!!
  22. Introductory Graphics in C, Info & Tutorial
  23. Newbie Triangle creation help
  24. Direct3D Debugging problem...
  25. 3D rotation problem, help please!
  26. Game Engine, please guide me!
  27. Downloading OpenGL - cannot find anywhere?
  28. Game inventory
  29. 3D rendering of only visible faces
  30. platform game logic, problem
  31. Platform game gravity problem
  32. Speeding up animation as velocity increases???
  33. Where to get started with directx shaders
  34. Frame buffer not working
  35. side scroller graivty
  36. Using DXUT with Borland 5.5 free compiler
  37. 3 unfreed D3DX allocations in this code
  38. Can you make games without drawing in OpenGL?
  39. allegro flicker problem(mappy)
  40. Segmentation fault ith g_type_check_class_cast () from /usr/lib/libgobject-2.0.so.0
  41. SpaceX nebulas implemented
  42. Rendering math equations
  43. Side scrolling?
  44. color problem
  45. Ping Pong remake
  46. Adding a console window to a Win32 app
  47. Relatively simple stock trading "game"
  48. Newbe question
  49. Dynamic cubic environment mapping
  50. DirectX application minimizes itself when it shouldn't