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  1. new IDirect3DTexture9 C++
  2. Textures
  3. How to get the coordinates inside
  4. Game Starting Help
  5. debug release conf problem
  6. problem with keyboard input
  7. help me out plzz!!
  8. Introductory Graphics in C, Info & Tutorial
  9. Newbie Triangle creation help
  10. Direct3D Debugging problem...
  11. 3D rotation problem, help please!
  12. Game Engine, please guide me!
  13. Downloading OpenGL - cannot find anywhere?
  14. Game inventory
  15. 3D rendering of only visible faces
  16. platform game logic, problem
  17. Platform game gravity problem
  18. Speeding up animation as velocity increases???
  19. Where to get started with directx shaders
  20. Frame buffer not working
  21. side scroller graivty
  22. Using DXUT with Borland 5.5 free compiler
  23. 3 unfreed D3DX allocations in this code
  24. Can you make games without drawing in OpenGL?
  25. allegro flicker problem(mappy)
  26. Segmentation fault ith g_type_check_class_cast () from /usr/lib/libgobject-2.0.so.0
  27. SpaceX nebulas implemented
  28. Rendering math equations
  29. Side scrolling?
  30. color problem
  31. Ping Pong remake
  32. Adding a console window to a Win32 app
  33. Relatively simple stock trading "game"
  34. Newbe question
  35. Dynamic cubic environment mapping
  36. DirectX application minimizes itself when it shouldn't
  37. 2D in directX
  38. Should I use a game engine in making a RPG game?
  39. creating an AI engine for a simple game
  40. Aircraft Modelling Reference?
  41. Compiling sample DarkGDK Program
  42. windowing
  43. Are B-splines composed of Bezier curves?
  44. Direct3D10 Sprites Alpha Blending
  45. Using Opengl to transform images
  46. First phases complete for space combat
  47. Vector problem
  48. How to repeat a line
  49. Weird problem with textures
  50. Program keeps shutting off when I press a button