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  1. Format for exporting a 3ds Max model to use with DX
  2. Text-Based RPG
  3. Multithreading Madness?
  4. Direct Input MADNESS!
  5. Vectors and sprites???
  6. Which API should a hobbyist start with?
  7. Ramp game
  8. D3D 9 Lines
  9. D3D9 SetRenderState
  10. OpenAL channels
  11. Matrices Confusion (MODELVIEW / PROJECTION)
  12. Sounds in C?
  13. Sprite Not Moving
  14. Normal maps: Get normal x/y/z from color
  15. Scene graphs
  16. How to make a cube move from a circle a certan amount in a direction based on an angl
  17. Multithreadding in C?
  18. Simple game with timing issues atm
  19. Creating cheat for a golf game
  20. rotate an object in Opengl
  21. Calculate specular
  22. Rotate a direction vector around pitch/yaw
  23. Unlucky 13
  24. Asteroids-like collision detection/physics & rounding speed
  25. understanding projection matrix elements
  26. To use GLUT or not?
  27. Handling logic and draw cycles
  28. D3D Dx9 and rendering tiles (c++)
  29. Trouble with TTFs
  30. need help in game in C
  31. Full SDL command list
  32. Integrating lua into C++ application
  33. SDL_Image with SDL 1.2.8 with dev C++
  34. Pasting image to rotating billboard
  35. Transparent bitmaps
  36. D3DXCreateTextureFromFile Craziness: External Errors with DIRECT X
  37. cutting down on code lines
  38. Adding music to a game
  39. SDL Noob
  40. Texture Management in OpenGL
  41. somu
  42. shortest path single destination
  43. Direct3D Lock/Unlock...
  44. Direct3D Alpha Blend with Lighting ?
  45. Learning game programming worth it?
  46. simple sudoku
  47. Simple OpenGL question
  48. OpenAL Programming
  49. Rayleigh scattering shader
  50. Directx 9 framework