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  1. RPG troubles
  2. Giving options more or less weight
  3. Compute target lead
  4. Problem with translations and timers?
  5. DirectX9 _GUID unresolved external - compile time error.
  6. D3D Debugging not working...
  7. Format for exporting a 3ds Max model to use with DX
  8. Text-Based RPG
  9. Multithreading Madness?
  10. Direct Input MADNESS!
  11. Vectors and sprites???
  12. Which API should a hobbyist start with?
  13. Ramp game
  14. D3D 9 Lines
  15. D3D9 SetRenderState
  16. OpenAL channels
  17. Matrices Confusion (MODELVIEW / PROJECTION)
  18. Sounds in C?
  19. Sprite Not Moving
  20. Normal maps: Get normal x/y/z from color
  21. Scene graphs
  22. How to make a cube move from a circle a certan amount in a direction based on an angl
  23. Multithreadding in C?
  24. Simple game with timing issues atm
  25. Creating cheat for a golf game
  26. rotate an object in Opengl
  27. Calculate specular
  28. Rotate a direction vector around pitch/yaw
  29. Unlucky 13
  30. Asteroids-like collision detection/physics & rounding speed
  31. understanding projection matrix elements
  32. To use GLUT or not?
  33. Handling logic and draw cycles
  34. D3D Dx9 and rendering tiles (c++)
  35. Trouble with TTFs
  36. need help in game in C
  37. Full SDL command list
  38. Integrating lua into C++ application
  39. SDL_Image with SDL 1.2.8 with dev C++
  40. Pasting image to rotating billboard
  41. Transparent bitmaps
  42. D3DXCreateTextureFromFile Craziness: External Errors with DIRECT X
  43. cutting down on code lines
  44. Adding music to a game
  45. SDL Noob
  46. Texture Management in OpenGL
  47. somu
  48. shortest path single destination
  49. Direct3D Lock/Unlock...
  50. Direct3D Alpha Blend with Lighting ?