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  1. Vectors and sprites???
  2. Which API should a hobbyist start with?
  3. Ramp game
  4. D3D 9 Lines
  5. D3D9 SetRenderState
  6. OpenAL channels
  7. Matrices Confusion (MODELVIEW / PROJECTION)
  8. Sounds in C?
  9. Sprite Not Moving
  10. Normal maps: Get normal x/y/z from color
  11. Scene graphs
  12. How to make a cube move from a circle a certan amount in a direction based on an angl
  13. Multithreadding in C?
  14. Simple game with timing issues atm
  15. Creating cheat for a golf game
  16. rotate an object in Opengl
  17. Calculate specular
  18. Rotate a direction vector around pitch/yaw
  19. Unlucky 13
  20. Asteroids-like collision detection/physics & rounding speed
  21. understanding projection matrix elements
  22. To use GLUT or not?
  23. Handling logic and draw cycles
  24. D3D Dx9 and rendering tiles (c++)
  25. Trouble with TTFs
  26. need help in game in C
  27. Full SDL command list
  28. Integrating lua into C++ application
  29. SDL_Image with SDL 1.2.8 with dev C++
  30. Pasting image to rotating billboard
  31. Transparent bitmaps
  32. D3DXCreateTextureFromFile Craziness: External Errors with DIRECT X
  33. cutting down on code lines
  34. Adding music to a game
  35. SDL Noob
  36. Texture Management in OpenGL
  37. somu
  38. shortest path single destination
  39. Direct3D Lock/Unlock...
  40. Direct3D Alpha Blend with Lighting ?
  41. Learning game programming worth it?
  42. simple sudoku
  43. Simple OpenGL question
  44. OpenAL Programming
  45. Rayleigh scattering shader
  46. Directx 9 framework
  47. Couple screenshots [GLSL water]
  48. Resources for professional games
  49. transform matrix
  50. Opengl files missing...