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  1. Text-Based RPG
  2. Multithreading Madness?
  3. Direct Input MADNESS!
  4. Vectors and sprites???
  5. Which API should a hobbyist start with?
  6. Ramp game
  7. D3D 9 Lines
  8. D3D9 SetRenderState
  9. OpenAL channels
  10. Matrices Confusion (MODELVIEW / PROJECTION)
  11. Sounds in C?
  12. Sprite Not Moving
  13. Normal maps: Get normal x/y/z from color
  14. Scene graphs
  15. How to make a cube move from a circle a certan amount in a direction based on an angl
  16. Multithreadding in C?
  17. Simple game with timing issues atm
  18. Creating cheat for a golf game
  19. rotate an object in Opengl
  20. Calculate specular
  21. Rotate a direction vector around pitch/yaw
  22. Unlucky 13
  23. Asteroids-like collision detection/physics & rounding speed
  24. understanding projection matrix elements
  25. To use GLUT or not?
  26. Handling logic and draw cycles
  27. D3D Dx9 and rendering tiles (c++)
  28. Trouble with TTFs
  29. need help in game in C
  30. Full SDL command list
  31. Integrating lua into C++ application
  32. SDL_Image with SDL 1.2.8 with dev C++
  33. Pasting image to rotating billboard
  34. Transparent bitmaps
  35. D3DXCreateTextureFromFile Craziness: External Errors with DIRECT X
  36. cutting down on code lines
  37. Adding music to a game
  38. SDL Noob
  39. Texture Management in OpenGL
  40. somu
  41. shortest path single destination
  42. Direct3D Lock/Unlock...
  43. Direct3D Alpha Blend with Lighting ?
  44. Learning game programming worth it?
  45. simple sudoku
  46. Simple OpenGL question
  47. OpenAL Programming
  48. Rayleigh scattering shader
  49. Directx 9 framework
  50. Couple screenshots [GLSL water]