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  1. So... Spent another year or so without a computer.
  2. OpenGL general question
  3. OpenAL sources limit
  4. events, frame rates, and the pipeline
  5. SDL -- openGL -- video mode attributes
  6. UDK and Unity
  7. Object oriented game design
  8. Windows 7: Program unable to find glut/glfw dll?
  9. No acess to the video memory????
  10. Confusion on Camera controls
  11. Is waveOut... Still So Slow?
  12. opengl and WM_PAINT
  13. Directx 9 2D
  14. SDL-displaying variable with SDL_ttf
  15. Acceleration and time delta
  16. Collision detection using gltranslatef?
  17. opegnl LoadBMP or texture 2 sphere
  18. opengl Light rays
  19. problem with my 2. game constructor problem I think
  20. Open GL and FPS
  21. OpenGL hangs
  22. VertexBuffer in DirectX not clearing? Advice?
  23. Lua?
  24. RPG troubles
  25. Giving options more or less weight
  26. Compute target lead
  27. Problem with translations and timers?
  28. DirectX9 _GUID unresolved external - compile time error.
  29. D3D Debugging not working...
  30. Format for exporting a 3ds Max model to use with DX
  31. Text-Based RPG
  32. Multithreading Madness?
  33. Direct Input MADNESS!
  34. Vectors and sprites???
  35. Which API should a hobbyist start with?
  36. Ramp game
  37. D3D 9 Lines
  38. D3D9 SetRenderState
  39. OpenAL channels
  40. Matrices Confusion (MODELVIEW / PROJECTION)
  41. Sounds in C?
  42. Sprite Not Moving
  43. Normal maps: Get normal x/y/z from color
  44. Scene graphs
  45. How to make a cube move from a circle a certan amount in a direction based on an angl
  46. Multithreadding in C?
  47. Simple game with timing issues atm
  48. Creating cheat for a golf game
  49. rotate an object in Opengl
  50. Calculate specular