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  1. GLSL anyone?
  2. Compute the angle to rotate for 2 vectors
  3. Is there any hope for me???
  4. Camera/object shaking
  5. very confused (buying book)
  6. Collision not working at higher speeds
  7. Multyple Keys in OpenGL - Freeglut
  8. So many libraries!
  9. maze
  10. [RTYPE] Server / Client Game synchronization
  11. Noob quastion reguarding snake.c
  12. direct2D
  13. SDL buffer channels question
  14. Problem with refresh (freeglut)
  15. Derivation of Matrix to Quaternions conversion
  16. d3dx_39.dll
  17. DirectX and Window Focus
  18. Collision testing and response, for all active objects, in one function
  19. Sharing resources between game states
  20. 'animations' as seperate from state loop
  21. Event driven game engine
  22. So... Spent another year or so without a computer.
  23. OpenGL general question
  24. OpenAL sources limit
  25. events, frame rates, and the pipeline
  26. SDL -- openGL -- video mode attributes
  27. UDK and Unity
  28. Object oriented game design
  29. Windows 7: Program unable to find glut/glfw dll?
  30. No acess to the video memory????
  31. Confusion on Camera controls
  32. Is waveOut... Still So Slow?
  33. opengl and WM_PAINT
  34. Directx 9 2D
  35. SDL-displaying variable with SDL_ttf
  36. Acceleration and time delta
  37. Collision detection using gltranslatef?
  38. opegnl LoadBMP or texture 2 sphere
  39. opengl Light rays
  40. problem with my 2. game constructor problem I think
  41. Open GL and FPS
  42. OpenGL hangs
  43. VertexBuffer in DirectX not clearing? Advice?
  44. Lua?
  45. RPG troubles
  46. Giving options more or less weight
  47. Compute target lead
  48. Problem with translations and timers?
  49. DirectX9 _GUID unresolved external - compile time error.
  50. D3D Debugging not working...