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  1. OpenAL sources limit
  2. events, frame rates, and the pipeline
  3. SDL -- openGL -- video mode attributes
  4. UDK and Unity
  5. Object oriented game design
  6. Windows 7: Program unable to find glut/glfw dll?
  7. No acess to the video memory????
  8. Confusion on Camera controls
  9. Is waveOut... Still So Slow?
  10. opengl and WM_PAINT
  11. Directx 9 2D
  12. SDL-displaying variable with SDL_ttf
  13. Acceleration and time delta
  14. Collision detection using gltranslatef?
  15. opegnl LoadBMP or texture 2 sphere
  16. opengl Light rays
  17. problem with my 2. game constructor problem I think
  18. Open GL and FPS
  19. OpenGL hangs
  20. VertexBuffer in DirectX not clearing? Advice?
  21. Lua?
  22. RPG troubles
  23. Giving options more or less weight
  24. Compute target lead
  25. Problem with translations and timers?
  26. DirectX9 _GUID unresolved external - compile time error.
  27. D3D Debugging not working...
  28. Format for exporting a 3ds Max model to use with DX
  29. Text-Based RPG
  30. Multithreading Madness?
  31. Direct Input MADNESS!
  32. Vectors and sprites???
  33. Which API should a hobbyist start with?
  34. Ramp game
  35. D3D 9 Lines
  36. D3D9 SetRenderState
  37. OpenAL channels
  38. Matrices Confusion (MODELVIEW / PROJECTION)
  39. Sounds in C?
  40. Sprite Not Moving
  41. Normal maps: Get normal x/y/z from color
  42. Scene graphs
  43. How to make a cube move from a circle a certan amount in a direction based on an angl
  44. Multithreadding in C?
  45. Simple game with timing issues atm
  46. Creating cheat for a golf game
  47. rotate an object in Opengl
  48. Calculate specular
  49. Rotate a direction vector around pitch/yaw
  50. Unlucky 13