PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 [102] 103

  1. Where to start?
  2. 3D game programming in C++ vs. C
  3. Keyboard?
  4. a good, BEGINNER asm tut out there?
  5. Before making a game...
  6. A modest proposal
  7. what's a good compiler for games?
  8. graphics???
  9. 'gotoxy' equivalent in Visual C++ ??
  10. how would i go about reducing the memory my game takes up?
  11. Installing Allegro
  12. win32 graphics?
  13. starting my game (yes, the ultimate one)
  14. ummm...i dont know what this error means, and i cant find it in help file
  15. err...im a newbie, someone please help me out.
  16. Idea's for game
  17. Color?
  18. Unable to lock\unlock surface
  19. OpenGL
  20. return color
  21. development of my game
  22. Programmers Needed
  23. problem
  24. VB games?
  25. Programmers needed or maby a graphics designer
  26. Looking for feedback on graphics handling
  27. working with a team
  28. 12 year old starting...
  29. Best Board
  30. Keyboard input without waiting (Borland C++)
  31. Header Files
  32. Starting
  33. Object X, Y coords??
  34. Terms
  35. OpenGL for games
  36. DOS Game Programming
  37. Gaming........
  38. OpenGL Tutorials
  39. How do you program a game w/ C++ ???
  40. how do i include ddraw.lib
  41. I downloaded dx8 sdk
  42. Graphics please help
  43. 3ds max, maya, bryce, etc.
  44. Question about a game
  45. Tic Tac Toe -- Can you guys rate this please?
  46. OpenGl books
  47. collision detection
  48. the smart creatures in pacman game
  49. Opengl programs with VC++ slow with Voodoo2 12MB card
  50. ALLEGRO Question