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  1. Sound Recognition
  2. Direct2D on GDI Device Context
  3. I need Help with scripts for a game!
  4. Multiple class instances
  5. Game maps similar to Eye of the Beholder?
  6. SDL Chess Game problem
  7. Position problem.
  8. Future Career in Game Programming
  9. mandelbrot set program improvements
  10. Gimbal Lock My Hated Foe
  11. Simple collision detection
  12. SDL Events in seperated.
  13. Suggestions on early design
  14. c++ bot >:O
  15. How can i start?
  16. SDL C++ Time based movements
  17. directx-how to use no texture
  18. Your experience from text to graphics.
  19. using D3DXComputeBoundingSphere with LPD3DXMESH
  20. rendering gun mesh infront of camera?
  21. .x file loading
  22. Altering DirectX matrices directly with transforms.
  23. Setting the video mode in X
  24. Euler Angles to Quaternions
  25. Hi... this is not a game; rather, it is me asking for help related to a game.
  26. A quick GLUT question
  27. Help me with The Game of Roulette plzzzzzzz :(
  28. Boardgames Onlie Beta
  29. GDIMario in Win32 API - Questions
  30. win32 32bit to x64 code problems
  31. OpenGL Textures Doing Weird Things?
  32. How to become a Game Dev?
  33. Question about Confuted and Silvercord's 3D rotation tutorial.
  34. How to know if the object is behind an object?
  35. Tracing pointers
  36. local axis
  37. Level Depth
  38. Odd profiler results
  39. Speeding Up Obj Loader for OpenGL
  40. Quick question regarding game programming
  41. glFrustum
  42. Making kid Game
  43. Scene Graph, Quadtree, Octtree, and Scene Manager.
  44. How to use reimp
  45. GLFT error No. 85
  46. Embeded python anyone??
  47. Help making a game
  48. How can I work with sound in a C Console Application
  49. Direct X Vs. Open GL?
  50. 2d Collision using Directx