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  1. Problem with Winsock. connect() returning -1(error)
  2. Issue with multicast when socket isn't bound to INADDR_ANY
  3. Send() and Recv()
  4. ADSL Communication Module
  5. Problem Reading from console using select
  6. dual stack question
  7. How to transfer a big file only one time?
  8. client server program between two programs to talk with arduino interfaced with serve
  9. Writing to Devantech digital compass over I2C
  10. Dual stack implementation using a single socket
  11. How to solve this problem?
  12. best way to send files over socket
  13. server/client trouble yet again lol
  14. cliene send and recieve from server and vice versa
  15. IRC Client + DCC P2P File Transfer
  16. TCP Client problem while trying to multiplex stdin and scoket
  17. Tip on How to convert C++ code to kiel to use further in it for microcontrollers.
  18. help me please beginnner socket programming
  19. Sockaddress struct confusion
  20. UDP server/ client exchange bulletin
  21. C code along with server
  22. client/server practice (not homework, we'll make our own)
  23. Accessing my server from any other machine
  24. Looking for C source code or component for VonJacobson TCP/IP header compression
  25. Trying to understand format of old FTP connection using EBCDIC
  26. select server writes message twice then hangs
  27. computer 1 usb 1<====>usb 2 computer 2
  28. hi how to check my serial port is intrupt driver or poll driver?
  29. Network queston for users with mixed OS on their network...
  30. question about the "fd_set *writefds" parameter in the select() statement
  31. Best microcontroller for outputting pictures?
  32. problems compiling C with libcurl headerfile
  33. Access "LG RH177 DVD Recorder" Hard drive
  34. HTTP File Upload Libcurl
  35. select function help
  36. RS232 programming
  37. How to open a file with string through USB?
  38. accessing RS232 using C\C++
  39. bcopy & hostent struct
  40. compilation error
  41. (socket) - Client question
  42. SSL Socket fork()
  43. Birdiection Communication channel between Linux client and server application
  44. What in C++ to use for an MMORPG?
  45. multi-threaded chess using winsock
  46. accept() invalid argument
  47. Good Way to keep track of UDP congestion
  48. Host/Server real time data transfer
  49. Send a byte...
  50. raw sockets/wireshark