PDA

View Full Version : Networking/Device Communication



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32

  1. Socket Send Help
  2. help me
  3. recv() malfunctioning in a pthread?
  4. web server coding in c
  5. Closed socket but we can still write
  6. Inheritance from C struct
  7. multiclient servers and threading..
  8. Simple Network Game Programing...
  9. connecting to server with wrong port
  10. How to open a uPnP forwarded port
  11. intercepting packets for web servers and replying back
  12. An Important fact
  13. Needs Information
  14. Is Multi-threading necessary?
  15. Simple game over network
  16. Problem while constructing IP packet and sending using socket() system call
  17. Problem with Socket.h in C
  18. type casting in C++
  19. Block device I/O under linux, can someone point me in the right direction?
  20. Can some one help me with a stocket example, please?
  21. Best programming practices for multiple connections
  22. need ftp client source
  23. Peer to Peer Tcp
  24. Most Effective Sockets
  25. Persistent connections
  26. How to talk to PIC PLC or any other device thru USB
  27. packet sniffer
  28. Checking if a file descriptor is valid
  29. recving gibberish...
  30. unable to recieve UDP packet
  31. TCP/IP stops blocking... Help pls...
  32. registering a logical drive
  33. help with message attachment
  34. Small HTTP proxy
  35. Implementing a simple transfer protocol
  36. sending zero bytes over TCP socket
  37. Socket Programming: Retrieve file from HTTP
  38. Software access point
  39. send and recv are cpu intensive?
  40. idea for multiplayer game
  41. Sending a string to another computer
  42. Finding a port associated with a file descriptor
  43. apple base stations
  44. Solaris 10: bus errors when compiling some programs with debug info
  45. Check computer on network.
  46. sendto Socket packet size
  47. sending TCP reset
  48. Non-Blocking Server help.
  49. how to write multiports serial application
  50. MISO Soup: Multiple Clients and one Server