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  1. How to use C to connect to a server
  2. C CGI program, and CONTENT_TYPE and boundaries.
  3. ipv6 addressing
  4. TCP/IP packets
  5. sockets: Why does server[buffer] > client[message]? + more questions
  6. Services discovery? Chaos?
  7. Correct post processing in multi-threaded server?
  8. WinINet examples for c
  9. Select(); server help!
  10. Why do I need & after xclock to get it to display over ssh?
  11. Point to Point Protocol and Bluetooth DUN
  12. can anyone recommend an isdn stack
  13. Manipulating single LCD pixels
  14. Httpd forms with?
  15. sending message to GMAIL using SMTP
  16. Hacking a server program
  17. midi communication in Linux
  18. send and receive byte does not match
  19. cannot find ws2_32.lib for socket programming
  20. IPv6 Address
  21. Socket Select problem
  22. Running two UDP server simultaneously using select()
  23. can't read from qt4 tcpSocket
  24. making arp request
  25. Server Architecture
  26. c program client server
  27. Time To Live in a IP header
  28. Sharing sockets among threads
  29. constantly reading and writing to a tcp server
  30. Some advice regarding reliable multicast!!
  31. Can someone clarify what a 'slow event' is.
  32. SOcket programming trouble
  33. File send app - md5 checksum different when load is put on server.
  34. How to initialize a non blocking socket using only winsock library
  35. Network programming theory
  36. libpcap: How to timeout pcap_loop() ?
  37. How P2p Works...
  38. are winsock functions thread safe?
  39. Send/Recv
  40. Clone of MSN Messager Need How many days?
  41. What exactly does listen() do from winsock 1.1
  42. question about sockets
  43. Fixing Errors
  44. Hook sendto and recvfrom
  45. getting client info
  46. My broken inet_aton()
  47. Newbie sockets question/problem
  48. How does select work when recv-ing?
  49. Reading from UDP socket on specific interface
  50. Help in RPC please