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Type: Posts; User: littleweseth

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    I'll concede the point then.....even though his...

    I'll concede the point then.....even though his accuracy is still highly suspect: even if the recoil is not that high, it is high enough to need another hand to control the gun.
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    TV? only things i watch are simpsons and weather...

    TV? only things i watch are simpsons and weather (ever had a cyclone sneak up on you? bad idea), docos and movies (mostly so i can point out technical inconsistencies, like the fact that if arnie...
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    the 'happy happy joy flower language site" ...

    the 'happy happy joy flower language site"

    more seriously, how 'bout the *oracular fountain of wisdom*? Multipurpose, cool, implies youre an $$$$$$$ at the same time, so your lazy audience doesnt...
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    can you imagine the instructions? arrgh! ...

    can you imagine the instructions? arrgh!


    <main ( 1024bit_int argArg, trigger onMouseOver() );>
    <functioncall> SomeFunction(); </functioncall>
    </main>
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    inlining?

    Well, what i do if a function gets really huge ( over a screen ) is break parts of it off into inline voids (or ints or whatever) and put them directly after the other function. Is this good...
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    or you could use a forever for loop..... for...

    or you could use a forever for loop.....


    for (;;) //forever loop....
    {
    do something
    if ( something )
    { break; }
    }
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    If you have a game loop (problably) , do what...

    If you have a game loop (problably) , do what salem said, then make a function that checks if the characters health is 0 or less (dead) and inline it. Then, if it returns true, do something.

    since...
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    or maybe you could have a text file with the...

    or maybe you could have a text file with the transparent rgb values in it, which you then just process on program start.

    Converting to magic pinky is good though, it's standard, if a little hard...
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    wow, 1.9 roxors :D those quad guns really make...

    wow, 1.9 roxors :D those quad guns really make endless easier, though the missile launcher is prety useless... except in those corridor maps where all the tanks come in lines :)

    anywho, just a as...
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    Normally i find i have about half a dozen aborted...

    Normally i find i have about half a dozen aborted attepmts at planning, which i ignore anyway, and just jump into coding because when i am planning, i think ( wow! i could do that with a forever...
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    Sims (sad, shoot me NOW! arrrrrrrhhhhhhh!), D2x...

    Sims (sad, shoot me NOW! arrrrrrrhhhhhhh!), D2x (1.10 dance around eating hippy mushrooms, so the synergies go from +1% to +1% ), War3 Frozen Throne, and Rise of Nations. If i had a better...
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    :) [code] std::string szString; char...

    :)

    [code]
    std::string szString;
    char LameCharString [60];
    LameCharString = szString.c_str();
    {/code]
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    by the way, why are you using outdated header...

    by the way, why are you using outdated header files? <fstream>, not <fstream.h>.

    And with that BSPTexture2 array, is that never going to exceed 100 in size?just as an unrealted question. If it...
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    If you are using a static array ( i [n] ) and...

    If you are using a static array ( i [n] ) and you want the number of elements (n), use sizeof.



    int I [n];
    int SizeOfI
    int SizeOf sizeof I;


    If, however, you want the offset of the last...
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    that tells us a lot about where the variable is...

    that tells us a lot about where the variable is used...........

    btw, is this some kind of halflife map reader or mod?
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    http://www.cppreference.com not completely, but...

    http://www.cppreference.com
    not completely, but has lots of interesting stuff and is a very good reference. i have all the STL pages (vectors, deques, strings) saved to my HD, sitting on my desktop,...
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    please, not so long. It hurts the eyes, and they...

    please, not so long. It hurts the eyes, and they are all related. Just say something like : On compile, i recieved a list of 100 errors very similar to :

    c:\program files\microsoft visual...
  18. yes, they will. make sure you include the square...

    yes, they will. make sure you include the square brakcets though , or memory leaks for all :)
  19. Thread: case/if

    by littleweseth
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    you mean switch and ifelse? switches are much...

    you mean switch and ifelse?

    switches are much slower (not noticeably when working with, say, hello world) but a bit easier to read. if-else runs like a burning rocket and is used for...
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    okay, so maybe i shouldn;t type forum posts when...

    okay, so maybe i shouldn;t type forum posts when i start seeing sheep crying *zzzzZZZZZ!* either. Same goes for porgramming kids.

    undefined behaviour? please define undefined behaviour (sound like...
  21. repeat above: dont prgram when you start seeing...

    repeat above: dont prgram when you start seeing sheep flying across your FoV, crying *zzzZZZZ! zzzZZZ!*

    obivous things like that are the reason why you get others to debug - you tend to see your...
  22. looks like that works, yeah. Thanks for the quick...

    looks like that works, yeah. Thanks for the quick responses.
    I winder why it doesnt work as a function? Might have to ponder that one.
  23. Question Temp; AllQuestions.push_back ( Temp );...

    Question Temp;
    AllQuestions.push_back ( Temp );
    cout << GetEndAnswer << GetEndUserAnswer;


    still does exact same thing. It is the push, or the actual functions?
  24. please dont tell me it doesn't work becaues there...

    please dont tell me it doesn't work becaues there ARE no questions on the vector...... would that make the things return 1? I did compile it, and it outputs 11. (or truetrue). glort?

    Still doesnt...
  25. trying to push a new Question object onto the...

    trying to push a new Question object onto the vector. I 'think' it's legal syntax, or do you have to have a name?
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