while (running)
{
deltaTime = clock() - lastTime;
lastTime = clock();
object.position = object.position + object.velocity*deltaTime;
draw(object);
}
Type: Posts; User: rainmanddw
while (running)
{
deltaTime = clock() - lastTime;
lastTime = clock();
object.position = object.position + object.velocity*deltaTime;
draw(object);
}
ok instead of enableing and disabling textures i found this makes it white
glBindTexture(GL_TEXTURE_2D, 0);
//glDisable(GL_TEXTURE_2D);
Courier.printf("I AM A...
I am learning opengl from NeHe tutorials and I am currently on bitmap fonts: lesson 13; for learning purposes I wanted to add a shape with a texture for refreshing my memory and I have found a bug.
...
While the object is colliding keep subtracting its velocity untill it isn't colliding. Once it's done colliding if it reflects its bounciness should be above 0, it it stops its bounciness should be...
In this code I noticed that the memory stays used when i press ctrl alt delete:
#include <vector>
#include <iostream>
using namespace std;
class someClass
Codeblocks is a pretty good ide.
http://www.codeblocks.org/
When ever I try to program programs with a few classes and headers in different files sometimes it gives me
error: some_class does not name a type
for example I have the following classes in...
I switched form the devcpp ide to the codeblocks ide. I like codeblocks a whole lot better but it took me a while to get used it and get it configured.
I am trying to make a calculator but since I am doing this on my own spare time, in the summer, I have no where to turn to but here for help.
I know the order in which the data must be inserted...
using namespace std;
I am new to windows programming and I am trying to turn a console program I made (an IRC bot) into a windows32 program so I can have it minimize to the system tray and take advantage of asynchronous...
You also have to have all of your files in a project if is a header file you made
I am trying to write an irc bot that has text games such as ghost, wheel of fortune, hangman, etc on it. Since the number of lines of code is getting big I like to divide everything up into classes...
http://www.cppreference.com/cppstring/getline.html
#include <iostream>
int main()
{
std::string buffer;
thank you for your help. when I added std::ios::in it worked fine
When I click on the compile/run icons in the upper left corner of the devcpp ide my program runs fine. But when i run my program from outside the editor it crashes by just double clicking on it (the...
Thank you, I had previously put in #include <iosteam>, but forgot the using namespace std;
main.cpp
#include <iostream>
#include "hdr.h"
using namespace std;
int main()
How about you make them customizable. Add a few as examples though.
I have read through a lot of beginner tutorials and can make basic programs.
A few friends and me play video games online on their private server and I want to create a program to help us...
I sit on this forum pressing F5 all day.
0! = 1
doesn't it?
#include <iostream>
#include <cmath>
using namespace std;
int main()
{
cout << pow(0.0,0.0);
cin.get();
return 0;
}
Thankyou for the help, now the programs are half their original size.
I am using DevC++ (mingw32 port of gcc I believe, version 3.2) and when ever I compile a program using the iostream library the exe is usally around 440Kb, while using stdio it is only like 26Kb. Is...