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Type: Posts; User: RussMan

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    Well if your game programming and drawing lines i...

    Well if your game programming and drawing lines i suggest learning how to write the code. Thats the joy of being a game programmer lol. And yes MS bloats there code. DirectX is probably the only...
  2. Thread: Void Main?

    by RussMan
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    Alright very good point but when it comes to a...

    Alright very good point but when it comes to a simple function standard he should stick to it. If its system specific then sure go ahead but if its not then standards are probably the best thing...
  3. Thread: Void Main?

    by RussMan
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    1,647

    Hmmm all seemed to know it but couldn't get the...

    Hmmm all seemed to know it but couldn't get the ball right there. Its as simple as this. (Don't worry about old ansi stanards stick with the current one becuase the OS does). Window expects your...
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    Question: What is a string? Its a array of...

    Question: What is a string? Its a array of numbers (ascii values). So a string verifier doesn't make sense. Plus your using c so you will declare a string if you except use input (other then numbers...
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    The best way to find out stuff like that is first...

    The best way to find out stuff like that is first learn binary and depending on how deep you want to get into stuff like that ASM. File editors are mainly done by first finding the values manually...
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    Yes it would require a little bit of indirect...

    Yes it would require a little bit of indirect seperating but first you need to convert the value to a string to pull it apart. One function that will do that is _itoa() it takes an integer and...
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    Yes i would have to agree. Personally all my...

    Yes i would have to agree. Personally all my bitmap for games are stripped into 16bit format of 565 this way even if the format is 555 i can just strip the extra bit. I store the width, height, and a...
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    Thats right my bad. I didn't mean to put 16bit lol

    Thats right my bad. I didn't mean to put 16bit lol
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    Thats right my bad. I didn't mean to put 16bit lol

    Thats right my bad. I didn't mean to put 16bit lol
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    It might mean you have a ; after the declaration...

    It might mean you have a ; after the declaration of the function and also the prototype. Check that. Also make sure you have a prototype if you don't becuase if other functions call it they may not...
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    Open Source Game Dev

    Welcome to this posting. I am writing it because i am interested in developing a game in directX (2d for now). I am looking for anyone that has skills in game development. Below is a list of what i...
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    Hey man i know how hard it is to get up and...

    Hey man i know how hard it is to get up and running with game dev. I myself was once in the same position you are now. I have a pdf book with all the examples (In zip format) plus i have directx7...
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    Thats right only time you should have different...

    Thats right only time you should have different format is in 16bit mode. 32bit mode with direct draw will always be Alpha, Reg, Green, Blue. So shifting is the only thing that could be wrong. If your...
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    Advice

    One piece of advice. If your going to write a program that saves bitmaps i would suggest learning the bitmap file format. MrWizard gave you the complete structure but there is still more information...
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