According to my second edition C/C++ Programmer's Reference (Herbert Schildt), it goes like this:
type variable_name; /* declaration - all variables must be declared prior to use */
type...
Type: Posts; User: Idle
According to my second edition C/C++ Programmer's Reference (Herbert Schildt), it goes like this:
type variable_name; /* declaration - all variables must be declared prior to use */
type...
Pragma. ;)
#pragma comment (lib, "myfirstlib.lib")
#pragma comment (lib, "../path/to/myotherlib.lib")
Pity.
Thanks for your reply, however. :)
Perhaps someone could explain to me why the following enum is perfectly valid if I compile my sources using the .c extension, but gives me the error message "error C2059: syntax error : 'constant'"...
I'll probably find my answer in the GNU fileutils package. Thanks.
How about this:
free (Button->Items); // not sure if this works
free (Button); // this should work just fine, but frees the entire struct rather than just 'Items'
It's the string stuff that's getting to me, rather than the theory or logics, hrm.
I thought I'd be making some progress here... Now, let's see:
p = strchr (path, '/');
while (*p)
{
if...
Well, one of my "greatest" weakness when it comes to programming are string manipulations. Even the most basic ones seem to get me all puzzled.
void _mkpath (char *path)
{
char *s, *dir =...
It just came to my attention that mkdir won't accept parameters such as "c:/firstdir/seconddir" for creating "firstdir" in the root and "seconddir" under "firstdir".
Of course I can create...
"Now that I come to think of it..." - Thanks, that answered my question! :)
Edit: Oops!
Some thing that I've been wondering about for a while, is the precedence of < (less than) and <= (less than or equal). As far as I know, these operators have the same precedence.
Now, take this...