*must ... not ... respond ... to ... C++ ... speed ... claims*
I don't think there'll be a binding for C++. It will still use the good ol' Win32 API. WinFX (now .Net 3.0 - sheesh, they're really...
Type: Posts; User: CornedBee
*must ... not ... respond ... to ... C++ ... speed ... claims*
I don't think there'll be a binding for C++. It will still use the good ol' Win32 API. WinFX (now .Net 3.0 - sheesh, they're really...