As long as your not trying to do state of the art graphics java will be plenty fast, the C/C++ "fanboys" are just plain wrong if they say otherwise.
Using OpenGL with Java however, adds an extra...
Type: Posts; User: Perspective
As long as your not trying to do state of the art graphics java will be plenty fast, the C/C++ "fanboys" are just plain wrong if they say otherwise.
Using OpenGL with Java however, adds an extra...