why not just get a macroing program to do that for you?
Type: Posts; User: revelation437
why not just get a macroing program to do that for you?
advantages:
if written correctly, graphics wise, its cross platform
my code ran perfectly before the spyware hit me. i've tried running my program on other computers, much slower than mine and faster, and it works. i know for a fact that its my computer and not my...
ok i dunno where to put this so im just going to put it here
first off i know its not my code cause the game worked on my computer before and still works on other people's computer.
the game...
i was thinking of doing it EXACTLY that way, but then i was told that the normal vectors were more like
<1,0,0> <-1,0,0> and so on.
an a funny note, that room looks EXACTLY like my room that was...
hey all, i've been working on a 3d version of pong, and i've got everything in and working correctly other than the reflection. is there a site, or can someone break down on the CORRECT way to do...
curently, my viewport is set to the max scren resolution (1024x768)
i have a mouse function that takes the coords of a mouse and uses that as the center to draw a square (mock paddle)
the problem...
hey everyone. currently im making a 3d pong game. im getting to the point of writting the ball class, and have come to the conclussion that i really have no idea how the physics would work. like, how...
awesome thanks !
I want to define a class in a .h file then actually write out all the methods in a .cpp file
my question is... how does one exactly do it
in your main program do u include the .h
then in the...
thanks, but the clock function will more than due.
i just needed a value returned that was small enough so that it would be about the same on any system to control motion in opengl
thats defined in windows.h
which i cant use
microsoft compiler/gcc compiler in windows xp
but this program will be compiled with gcc on windows xp, osx and linux
no im doing an open gl program. trying to do the spinning triangle program. but the problem with that is, on faster systems, it spins really fast. i need a portable way to see how many milliseconds...
what function/header files do you use to return the current time in milliseconds?
i thought there was something like java's currentTimeMillis() function, but i can no longer remember
please...
the problem with that is that it's windows dependant. i've apparently got to build a program that is OS independant
i havent been able able to find a decent working example that shows hwo to display text on the screen. any help?
it has to be in 3d. i might try out that 3d pong idea. instead of having it play against a computer, i'll just have it playing against yourself (ie just keep hitting the ball)
Sorry if i'm posting this in the wrong forum, but I am in need of an idea for an opengl (using c++ and glut, goal of this project is to be totally OS independant and do something with opengl)
I am...
first off Waldo2k2, you have no idea what you're talking about.
and i found that CDT thing for eclipse already, but the problem is that, from what i found, its only for linux at this point. there...
extssh protocol to communicate with a remote server.
please help!
thanks
i shall try that
thank you all for ur help
microsoft visual studio.net
or
dev c++ for windows or gcc or linux (but im using cygwin so i dunno if its a TRUE linux evniornment)
does one exsist that helps communicate with the usb and/or serial port?
if so where can it be found?
thanks
thank you very much
i think i got it