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Type: Posts; User: wazzupyall

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  1. Advance a loop without waiting for a key press but have the option to accept it.

    This is the source code for a game where you catch 'o's with a U.
    It only makes the 'o's fall and generate every key press.
    I want to make it so that the function "void advance(input)" is activated...
  2. Thread: Mouse input

    by wazzupyall
    Replies
    6
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    1,275

    Here's a better question. Is there a good...

    Here's a better question. Is there a good flexible library that can make a graph in c++?

    And my OS is windows 7 64 bit on an ASUS G73jh with core i7 1.6ghz.
    If I was an expert already do you...
  3. Thread: Mouse input

    by wazzupyall
    Replies
    6
    Views
    1,275

    Ok whatever. Forums obviously isn't good for help...

    Ok whatever. Forums obviously isn't good for help on a project just answer questions and leave.
  4. Thread: Mouse input

    by wazzupyall
    Replies
    6
    Views
    1,275

    Mouse input

    Don't ask me why but i want to take input from my usb mouse then record the position of the mouse on the y axis(vertical) then plot it on a line graph. How would i get input from a mouse, record the...
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