I've written a basic version of a certain game in C on OpenGL.
Now that it's completed, I'm trying to clean it up some. One of the things I've noticed for awhile now is that my program flickers...
Type: Posts; User: Das_Crusader
I've written a basic version of a certain game in C on OpenGL.
Now that it's completed, I'm trying to clean it up some. One of the things I've noticed for awhile now is that my program flickers...
One thing to also consider -- building off of what GReaper just told you-- is if you want the camera fixed on the back of an object is to use gluLookAt combine with some (depending on how you feel...
Natalie:
I'm a little unclear with what you ultimately want to accomplish. What I think you're asking is you want the camera to constantly be behind the player on screen? IE: if you turn right the...