I just ran it in both debug and release mode. Playing around with the interface for a few seconds, when I draw the circle first in Debug mode it creates it and adds it but immediately after it throws...
Type: Posts; User: animeaholic
I just ran it in both debug and release mode. Playing around with the interface for a few seconds, when I draw the circle first in Debug mode it creates it and adds it but immediately after it throws...
Hi,
I'm working on a project for one of my classes and I was trying to use the std::vector class to store pointers to a base class DualObject that will be used to store different types of objects...
Hi,
I'm trying to us the Shadow mapping code from the OpenGL Orange Book listed below and I'm having troubles setting up everything to get it to work. I haven't done shadow mapping before, but...
That's what I figured, which is why I'm only using the cygwin library that was provided with my distribution. Does the header file that is loaded have anything to do with how the compiler sets up the...
The two files are different sizes, but one of the libraries is in cygwin and the other is in visual studio which might make a difference.
I've also noticed that the actual listings from the...
Pure command line, i've used code blocks in the past, but recently I've needed to work in a unix like environment, so I had be doing that instead up until now.
After using the nm command I found the following
From libglew32.a:
U _glGetString@4
U _wglGetCurrentDC@0
U _wglGetProcAddress@4
From libglut32.a:
U __libglut32_a_iname
U...
I'm having a weird issue with my linker for cygwin. I've used it in the past and had success compiling code that includes opengl glut etc, but now I'm having issues.
g++ main.cpp -lglut32 -lglu32...
Adding the int foo::death; before the definition worked. Thanks a bunch.
I've been having a linker error in one of my programs and I dont understand. It says there's an undefined reference with one of my static instance variables yet it is clearly listed in both the class...
Original objective:
I have made a program that is supposed to add five employees onto a linked list. It then inputs some data on their wage and hours worked, and finally it's supposed to...
What I mean by DOS is that It is a dos based program, it doesn't use the windows API and it isn't in a Windows Console window.
The code should be able to run in both a dos prompt or in MS-DOS mode.
Since there isn't a standard for all computers using C++, how would you toggle keys using DOS?
I've seen that there are ways to toggle keys like Scroll Lock, Caps Lock and Num Lock using the windows API, but is there a way to do so without it?
The reason for not wanting to use the...