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Type: Posts; User: Andrewthegreen

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    thanks. i searched msdn, but i cant find...

    thanks.
    i searched msdn, but i cant find anything. other from the dll's name i dont know what to look for. i went through alot of the VB technical articles and downloads, no results.



    um,...
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    easy test to speach engine

    is there a TTS engine out there that i can use, one with minimal complications?

    i searched google full of em, but what i found was very complicated. didnt understand any of it :/.
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    VB through C++

    i realize this may not totally belong here, however, i figure people who know the answer visit these forums, so...

    VBRUN400.DLL is the visual basic runtime module, it contains the VB interperter. ...
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    controlling the volume

    is there an easy way to controll the volume? say for all applications
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    skeptik, the MCI isnt what i want. or at least i...

    skeptik, the MCI isnt what i want. or at least i dont think so.
    let me explain what i want to do with txt files, its clearer that way:
    say i got 6 txt files, call them chapters, and i wanted to...
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    say moi, when you said use LAME, which one of us...

    say moi, when you said use LAME, which one of us were you talking to? and where can i find information on it?
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    conclusion: it wont kill me

    conclusion:
    it wont kill me
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    hey, if you add support for these files, i wont...

    hey, if you add support for these files, i wont have to make a media player just to test my files and you can be the first to support them.
    i would like that.
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    thanks guys! skeptik, maybe you want to add...

    thanks guys!
    skeptik, maybe you want to add support for the file format im making. of course that means ill have to make it first...
    anyway it has a .yov extension and my program is just an excuse...
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    gosh, thanks! its not really for me, so ill put...

    gosh, thanks! its not really for me, so ill put your names on it
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    getting a list of files and dirs

    how would i get a list of files in directorys in any given directory?
    use the findfirstfile and then findnextfile commands with a *.* paramater as the filename? or maybe the ex ones?
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    hmm, i got it, it came with VC++, maybe we can...

    hmm, i got it, it came with VC++, maybe we can find a way to transfer it, 100MB at 3kpbs takes me about 9 hours. heh i dont care
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    reading, writing, and appending mp3s

    i need info on mp3's, mainly how to open, read and write them. oh and play would be useful too. i looked through the directx and platform sdk but i didnt find anything...
    any help would be...
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    thanks

    thanks
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    how slow is calling a dll?

    how fast (or slow) are the calls to dlls?
    if i called a dll every step of my game, would chaos ensue?

    usind VC++
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    ok, has anyone actually used more than one API...

    ok, has anyone actually used more than one API and can tell his favourite?
  17. um, developing for ps2? any links for info? not...

    um, developing for ps2? any links for info? not that im at any level to even think about it, just interested
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    C++ and directx. i read something about Cg, and...

    C++ and directx.
    i read something about Cg, and forgot about it. can ya give me a link? to more information, that is
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    it shouldnt be that way. anyway my way worked...

    it shouldnt be that way.
    anyway my way worked for me..
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    yep, you probably didnt link to ddraw.lib. to...

    yep, you probably didnt link to ddraw.lib.
    to link to that file, (maybe there is a simpler way, im rather new to this) just right click on "Header Files" and choose "Add Files To Folder", then go to...
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    i see #define's as a way to give commands that...

    i see #define's as a way to give commands that thier purpose isnt clear a name.
    ones that i use alot too, not something i just have to do once or twice.
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    about making games, i warmly sugget andre...

    about making games, i warmly sugget andre lamoth's "tricks of the windows game programming gurus" it guids you through a complete game making process using directx. its long and expensive, but its...
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    text base

    im gonna make a text based windows ;) .
    right after i finish my symbol-less comunication theroy and get rid of all these fan letters
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