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Type: Posts; User: the4bidn

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    Alright, thanks for the advice. I am gonna try...

    Alright, thanks for the advice. I am gonna try use std::vector.at() unless I notice a performance hit being to large. As of now at ~50,000 triangles it still seems to be doing alright.
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    Ok do I have a huge misunderstanding on the...

    Ok do I have a huge misunderstanding on the std::vector class is it slow to read from?

    I was under the impression in C# it worked similar to linked lists.

    I wrote a small project using vectors...
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    All of the objects proceeded by s are structs and...

    All of the objects proceeded by s are structs and to the best of my knowledge the only way to null them is memset?

    Also the loop was 8 in the code, I missed that before posting here.

    I will...
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    [Beginner]Seg Fault

    Hello,

    My code pasted below is receiving random segmentation faults. I am not sure I took the right approach for a dynamic sized buffer of Triangle objects(3 Vector3f(3 floats)). Any idea's...
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