Alvarian Tales Book II isn't going to be finished terribly soon since I'm big into two other hobbies right now - programming in C++ and mixing music. ATII is made in QuickBasic and is experiencing...
Type: Posts; User: chaser
Alvarian Tales Book II isn't going to be finished terribly soon since I'm big into two other hobbies right now - programming in C++ and mixing music. ATII is made in QuickBasic and is experiencing...
I had just read that in the tutorial after I posted the question. Thanks anyhow, I guess it's called Prototyping :)
I've got all my functions done that way now, I suppose it's a good habbit.
When you type it, it's not a ide keyword, or whatever. So it's black and not blue when typed, correct? Shouldn't matter?
I just realized that if you have a function which calls another funtion, the one it calls must be written in the code prior to the calling function so that the compiler knows what you're looking for....
With c++ you can use strings.h (or sting.h on some people's computers) to allow you to create string variables with much more ease than a char array of 255 chars.
When including strings.h you...
Isn't anyone making one? I'm sure someone is. Give me some screen shots and info. It is what I plan on making someday! =)
I like this board by the way, you all seem like a decent bunch of creative...
Caves are of course always good, some that lead out onto the edges of cliffs under open blue sky in autumn. And the wind blows softly throw the dying lillys from the east, bringing the colder winds...
I knew there was more logic to that bit of syntax :D
Thanks I forgot that double operators are needed for conditions in c++
There's got to be a way to include more than one condition withing a single set of parentheses.. for instance
If (n==0) ...
I tried a few different distinguishers like commas, semicolon, even...
Seems pretty busy?
Well anyhow I'm new to C++ and I've been working on a little text game to keep help me in a practical way. The basic syntax is easy to understand and I'm sure I'll remember it...