Thanks for reply. Could you throw some functions names with which I could do that(pre-caching the pointer and getting pixels from an input texture in shader)?
Type: Posts; User: arva
Thanks for reply. Could you throw some functions names with which I could do that(pre-caching the pointer and getting pixels from an input texture in shader)?
Nevermind. I will set the render target(the default one is Back Buffer). But Does the GetBackBuffer(UINT iSwapChain,UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 ** ppBackBuffer) method...
Hi, I've been searching how to change the main Back Buffer and unfortunatelly didn't find anything helpful. Basicly I need to change the main pointer to a BackBuffer to a pointer of a surface...
Hi, I have a big problem. I want to do a program which will get a part of the screen of a program. After that It will show this small rectangle in Image component in BCB. But the problem is, it has...