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Type: Posts; User: Salem

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    How about BSP partitioning the world and the...

    How about BSP partitioning the world and the points?

    Lets say for 2 cores:
    All points with +y and all rectangles with a +y edge go through core 1
    All points with -y and all rectangles with a -y...
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    Some questions. 1. How large is the "world"...

    Some questions.

    1. How large is the "world" compared to the shape?
    If your shape covers say 10x10 in a world which extends to 1000x1000, then a random distribution of points would most likely be...
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    As a matter of good form, it's important that you...

    As a matter of good form, it's important that you tell people where you've also cross-posted.
    Geometric Search/intersection Problem - C And C++ | Dream.In.Code

    Otherwise, people are potentially...
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