I've programmed simple games like tic-tac-toe and I'm working on an RPG system, so I have done a little bit of game programming. Anyway, I'm not going to get anywhere continuing this debate, and I'm...
Type: Posts; User: MartinThatcher
I've programmed simple games like tic-tac-toe and I'm working on an RPG system, so I have done a little bit of game programming. Anyway, I'm not going to get anywhere continuing this debate, and I'm...
I, as a game programming student, do love to program games. In fact, I love programming in general. I consider myself to be a pretty avid gamer, but since I've started programming, programming has...
Um, considering the fact that I'm in a game programming class, I won't be forgetting about programming games any time soon.
All I was asking for was a few ideas since I'm having trouble coming...
Hello, I'm looking for game programming ideas and was wondering if anyone here could help with that. I've just recently learned about functions and references, but I can't do anything with graphics...
Thank you very much! It worked perfectly!
P.S. I already knew about ignore, but I didn't know it could be used that way! :)
Hey, it's me again. :) I've got a decent system going for my RPG now, but I have one major issue that ruins the whole thing. The problem comes from two little lines of code:
cout...
o_O? Like I said, I'm a beginner, so I have no idea what you are talking about...
Okay, thank you. :)
Right, I get that.
What I'm asking is:
//Do I need all of these "int&"s?
void shop(int& swordCost, int& swordLevel, int& shieldCost, int& shieldLevel,
int& bowCost, int& bowLevel, int&...
Okay, I get what you're saying now, but I have a question. Do I need to put "int&" before every integer I pass to the function?
What you just posted made no sense to me, but I'm sure it will make sense soon enough. :)
Okay, I'll see what I can do with classes once I learn about them. :)
If you're interested, here's the updated code:
//Program: Role-Playing Game
//Programmer: Jeremy Hansen
//Programming...
Thanks for the advice. :) I'm pretty new to C++, this is the end of my third week with it.
Does anyone think this would be a decent system for a text-based RPG? I'm just starting to learn C++ so any constructive criticism is welcome. :)
//Program: Role-Playing Game
//Programmer:...