Yea I do try to improve code over the life of a project often. I usually set a list of things I want added this week. I write a bunch of psuedo code and design modules to see what is the most...
Type: Posts; User: Lesshardtofind
Yea I do try to improve code over the life of a project often. I usually set a list of things I want added this week. I write a bunch of psuedo code and design modules to see what is the most...
It turned out to be a class that stores the values needed to render sprites and then renders them to the screen. So passing by reference would probably be better than creating a new one for every...
Yea I plan to install a profiler on my machine when I get to the optimization phase of the project. I am still just plowing through as much code as I can to hit my self imposed deadline. After I...
Hey,
I am sure I am just splitting another hair here, but is there a significant computational difference between looking at a class's public member vs calling one of its functions?
Basicly...