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  1. Replies
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    Thanks for reply dwks but how it prints out was...

    Thanks for reply dwks but how it prints out was not my concern. I was working with pixel coords and the result was sometimes 1 pixel off just like in the example I posted.
    I guess the best option...
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    3,090

    float number division

    Hi guys,

    does anyone know how to lose the small noise getting added to float numbers?

    here is the code:



    typedef unsigned long u32;
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