I have a handler class that handles all the class data (ie. Cars, Motors, Planes)
But I want to have a getData function which has a parameter that can identify which class to return.
class...
Type: Posts; User: m3rk
I have a handler class that handles all the class data (ie. Cars, Motors, Planes)
But I want to have a getData function which has a parameter that can identify which class to return.
class...
Why not use OpenGL? Why there are many Direct3D powered games? I heard that OpenGL can do everything what Direct3D do. But Direct3D are only for Micro$oft, so why they didn't use OpenGL for the...
I tried to search in google about Network Programming, but I'm having a problem on where to start. Do you think this tutorial is sufficient enough for my game? I just want to make it so simple...
I never had an experience writing a program that uses network. So I'm hear asking if there are any tutorials out there that focus on lan network games like a chess. Can you please give me a book or...
What I mean there is, my top priority on my engine is to squeeze more performance for now. I'm creating an engine not game!
I have this.
class VertexBuffer
{
private:
core::vector3df vertexData; // <--- This is it.
}
@JVene
I though graphics programmer are like engineers/architect, lol.
Yeah, I'm creating a md2 loader for my program right now and I don't know what data structure to use. See this link...
I'm creating a 3d engine right now using OpenGL and I want to make it very object oriented and easy for the developers to use. I don't know how to store thousands of dynamic vector on my engine like...
@Bubba
I want to be good at both but it's not possible. Maybe time will tell which one I really love.
@brewbuck
Yeah, I think you're right. So far I didn't use any linear algebra formula on...
Hello gurus,
Here's the 3D maze screenshot so far.
Nothing special
http://img9.imageshack.us/img9/3136/boredjbp.jpg
I somehow improve visualizing shapes in 3D now.
-x = left
I can visualize everything if it's only x and y axis but when the z axis is included, it really burns my brain. rofl. I'll try to draw it on a piece of paper for now. Maybe I'll get used to this...
Here's a screenshot of my 3D maze so far.
http://img4.imageshack.us/img4/2417/crazykzd.jpg
I get confused sometimes creating the wall in 3D. Do I need to draw the 3D first in a graph paper? Do...
Fortunately, I know how to use simple templates. ;)
Yeah you're right. It takes so much time creating engine. I want to become a graphics(or physics) programmer so I think I'll just focus...
I don't know if there are electives for linear algebra but I hope there's one. I'll try to ask the university if they're offering one.
By the way, anyone here knows can I recommend a good 3D math...
Creating some games on my own is fun but I think this is the right time I should focus on what field that I really want to be. I don't have any 3D game to show on you right now but after finishing...
That explained everything about my university's standard. :(
Yes it is offered by the math department but my degree doesn't require to have it. The last math that is required for my degree is Calculus 2 which is I think all about Integrals.
Yeah, java was so easy. When I try to make a program in Java, everything was so easy. You just go on their API and look for the class that fits on what you need then you're done. But I just dumped it...
They said that C# is better and easier than C++. They also said that I should stop coding in C++ and go to C# or java instead. I know how to code in C++ and java but never tried coding using C#. I...
Ok. Thanks Elysia! I hope I can reach my dreams. lol
EDIT: By the way, why do people in gamedev.net told me that I should use an existing 3D engine in creating games? I don't get it.
@Elysia
What do you mean it is a serious problem? I know how to use those things because of my object oriented programming class. I know also how to use templates in C++ but only the basics. Do I...
Ok I'll start creating 3D maze this weekend.
By the way, my university doesn't have any linear algebra course for computer science. What should I do? I'm 18 years old and I think I am left behind.
Ok thank you very much for the reply.
Any suggestion what game should I make in 3D for a beginner like me in 3D spaces? Does creating a 3D maze as mentioned above would be easy for a beginner?
I don't know if I still lack programming skills but I do know how to use some advance concept like inheritance, polymorphism, templates, exceptions, typecasting, and etc.
Yeah I coded many 2D...
I have been programming games for almost 3 years in C#, C++ and in Java. I created many games using SDL, Allegro, and OpenGL but only in 2D. I'm not really great in math, is that a big problem for...