And what it loads into for good measure
public class Game1 : Microsoft.Xna.Framework.Game
{
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
OcTwo...
Type: Posts; User: Demipimp
And what it loads into for good measure
public class Game1 : Microsoft.Xna.Framework.Game
{
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
OcTwo...
I then have it go into my levelmanger class as a list but its not drawing it
class LevelManager
{
private static ContentManager Content;
private static OcTwo octwo;
...
Which flows into my shrimp class
class Shrimp : GameObj
{
public float damage = 0.0f;
private float moveScale = 110.5f;
public Vector2 targetplayer;
class GameObj
{
#region Declarations
public Vector2 worldLocation;
protected Vector2 velocity;
protected bool flipped = false;
protected float...
if (animations.ContainsKey(currentAnimation))
But it stopped working when I had tried to draw a list
How do I get it to return a string properly
namespace Lab1race
{
class Bet
{
public int Amount;
Will it work tho???
yes It will be?? I did so I could put space in the Word
In class my teacher grades our assignment with Turbo C++ the old version like the DOS one just wondering
thx your a big help
1021569874
2169405796
1254789643
1054789547
3687492189
more so like this what all the number are in the 10 figures
Force it to display only 10 number when I printf
I know how to do a random number generator but how do I force it to 10 numbers only?
Big thxs
Alright I want to know how to scanf an sting so I can input A full name so that when I hit Space it does not skip threw any thing like this does (p.s code not finish just example)
I would want to...
your right sorry repost an a decent question now
By using scanf I'm putting in information for a pay roll
Like "Rob Willams"
this is what I have
char Employee1 [60];
God Ham ok right OMG I forgot
I am using Dev C++ and the code looks like this
#include <stdio.h>
int main( void )