Awesome, thanks!
Type: Posts; User: Akkernight
Awesome, thanks!
so when I declare the 'flags' Uint32 variable, I should do like
Uint32 flags = flag1 | flag2 | flag3 ?
But if it works to just add them, how can SDL know what to turn on o.O?
When I add them, don't they turn into numbers? Or do they stay as the text type thing ?
And what about the other stuff?
I feel like spamming, but this I suspect could go terribly wrong if it fails...
So, I have some Uint32 flags which I'll pass to SDL_SetVideoMode (Width, Height, BPP, flags)
Reference is here ...