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Type: Posts; User: murdercityriot

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    Wasn't sure whether you'd want it all pasted!...

    Wasn't sure whether you'd want it all pasted! Here it is:


    /// \class gmThread
    /// \brief gmThread.. try to keep this class's memory footprint small.. at the time of this comment, its
    /// ...
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    The only place it's being called, as far as I can...

    The only place it's being called, as far as I can tell, is with the 'gmThread' type:


    /// \class gmThread
    /// \brief gmThread.. try to keep this class's memory footprint small.. at the time of...
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    Yeah that's right, no worries. Here's the...

    Yeah that's right, no worries.

    Here's the gmListDoubleNode code if it's of any use:


    /// \class gmListDoubleNode
    /// \brief intrusive node, must inherit this class templated to your class...
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    I'm not using MSVC, I'm using the ISO compliant...

    I'm not using MSVC, I'm using the ISO compliant CodeWarrior compiler.

    I'm not sure what you mean about the type of a_elem.

    Thanks for your help, I've included more code so you can see what the...
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    Thanks for your help, I'm trying to get the...

    Thanks for your help, I'm trying to get the GameMonkey scripting tools to compile with my program, so it's a bit difficult to give a compilable example as I'm not that familiar with their codebase.
    ...
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    Sorry! My wrists are well and truly slapped

    Sorry! My wrists are well and truly slapped
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    Nope, no luck unfortunately

    Nope, no luck unfortunately
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    Microsoft -> ISO conversion problem

    I'm having some problems getting some code (which I believe is compliant to the Microsoft C++ definition) to compile on CodeWarrior (which uses is ISO definition). I've sorted some of the syntax...
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