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Type: Posts; User: therabidwombat

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  1. Replies
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    Thanks...that makes sense!

    Thanks...that makes sense!
  2. Replies
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    1,417

    Why would the destructor be called?

    In the following code:


    iniFileParser parser = iniFileParser(fname);
    if(!parser.getValue("State", "width", &width))
    {
    ...
    }

    It seems that the constructor is being called between the time I...
  3. Replies
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    21,729

    I think that if he can't understand arrays at...

    I think that if he can't understand arrays at this point, then sorting algorithms may be a little beyond his current abilities.

    For arrays, it's really quite simple if you understand variables....
  4. I figured that it was that D: I just need to find...

    I figured that it was that D: I just need to find where it's happening.



    I have seen _open before, is that a function that you wrote? Also, I'm assuming becuase of the way they used RAW's,...
  5. I just tried that, it didn't change anything. Was...

    I just tried that, it didn't change anything. Was worth a shot though
  6. It begins in the WinMain function in Glitch.cpp....

    It begins in the WinMain function in Glitch.cpp.



    Which class members specifically? When I've been running it, the same class members have been garbage since basically the very...
  7. Here's my up to date stuff, I went through it all...

    Here's my up to date stuff, I went through it all again a couple times in search of something wrong, but I didn't see anyting ><. As of current, a lot of stuff is commented out because I suspected...
  8. Thanks, I'm trying that out:) I EDIT: I don't...

    Thanks, I'm trying that out:) I

    EDIT: I don't actually know if it's working better or not because I'm still getting the errors, but it definitely looks cleaner than what I had before.


    ...
  9. It wouldn't let me upload a .zip, so here are...

    It wouldn't let me upload a .zip, so here are five of the files, and below are the contents of the ini:

    WindowName = Glitch
    Resolution = 640*480
    Fullscreen = 0
  10. I just checked my code, that was a copy/past...

    I just checked my code, that was a copy/past error. My code had lots of extra white space, so I must have removed that by accident when formatting it for my post. The RegisterClassEx is in my actual...
  11. I think you need to include the Windows.h header...

    I think you need to include the Windows.h header for this (assuming you're using Windows...)


    SYSTEMTIME s;
    GetSystemTime(&s);


    then you could do something along the lines of

    char*...
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    Assuming that your code worked properly, here is...

    Assuming that your code worked properly, here is how it would work:

    Imagine a bunch of boxes in a row. Between each box is an arrow pointing to the next box. P is the first box in this row, and Q...
  13. Alright, after I've fixed these bugs I'll work on...

    Alright, after I've fixed these bugs I'll work on my ini file reader and make it a little claner. Thanks for your advice on that.

    However, the ini file reader is not the key problem here. I can...
  14. I'm very aware of what a big deal that much extra...

    I'm very aware of what a big deal that much extra memory being written is, and I'm not claiming that that wasn't a problem - however, as I stated above, because I don't even have said code in my new...
  15. In this execution, it's not operating any...

    In this execution, it's not operating any differently than count = 0, and the loop is running only once. The reason that I put it in a while loop is that in my heightMap initialisation, many of my...
  16. My most amazing error yet! [complicated]

    Alright, so for school, we're working with direct x to create a 3D engine that will have heightmaps, cameras, animations, collision, etc...I've been working on it for four weeks now, and of that,...
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