Well, I dont intend to write something for scientific use, but I want to look really. You know, have a life like feeling. But my aim is to use if for computer graphics, so if the force of the fluid...
Type: Posts; User: h3ro
Well, I dont intend to write something for scientific use, but I want to look really. You know, have a life like feeling. But my aim is to use if for computer graphics, so if the force of the fluid...
OK, so I should start learning a bit more physics and math than I allready know. Probably a bit more than what I will learn at high school.
I guess I will have my hand full trying to get a grasp...
OK, so the hard part of doing fluid simulations are not really the programing but the math itself?
This thread basicly turned into a "how to do fluid simulations" which was not what I intended, but probably contributed do myself :P What was really my question, was what I should learn/focus on...
If I use the Navier stoks method(not sure of the spelling, sorry) would that make life easier, or is it the same case?
And a free one for personal use.
I am luck enugh to be working for a small firm :)
Thanks for the replies.
I got interested in doing this after working with fluid and particles in Maya and realflow (3d programs)
One of the moduels at teesside is called "simulation" an focus...
Hallo to all, as this is my first post here.
I am currently learning c++ and want to evolve into beeing able to program things like liquid simulations. My problem is where to start and what to...