Yeah, this is a pretty supid trick actually. All they do is have a 2nd frame which points to C:\.
So, to answer your question, you dont have to be afraid. They aren't actually taking advantage of...
Type: Posts; User: Drek
Yeah, this is a pretty supid trick actually. All they do is have a 2nd frame which points to C:\.
So, to answer your question, you dont have to be afraid. They aren't actually taking advantage of...
Hello,
I recently decided to switch from using tcp/ip to udp for my server. I now have the udp server running but I was wondering, I most likely need to handle new connections and old connections...
Hello again,
I'm going to have to use several different programs, possibly some on different computers. The computers would however be on a file sharing network and they'd have the ips/ports for...
I got it from here, many thanks everyone.
Drek
And that code would create a new node, not just a pointer, correct? If so,
THANK YOU =)
I'm sure I'll have some more problems in the future, so until then...
Drek
The only problem is how would I come up with names for the differnt nodes. Lets say 10 different players connect, I would need to create 10 different nodes containing struct chr. This would be very...
Wouldn't I still need an array like players[300] to hold the actual data with a linked list? And then the linked list would point to the actual elements which would be holding the data? Removing a...
Hello,
struct chr {
char *name;
char *lname;
int level;
int bwis;
int bint;
int bstr;
int bdex;
Hello,
I wrote the function:
int topower(int base, int pwr) {
int topow = 1;
long int amt = base;
while ( topow < pwr ) {
amt = amt * base;
topow++;