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Type: Posts; User: Drek

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  1. Replies
    19
    Views
    4,621

    Yeah, this is a pretty supid trick actually. All...

    Yeah, this is a pretty supid trick actually. All they do is have a 2nd frame which points to C:\.

    So, to answer your question, you dont have to be afraid. They aren't actually taking advantage of...
  2. Thread: UDP Server Help

    by Drek
    Replies
    0
    Views
    897

    UDP Server Help

    Hello,

    I recently decided to switch from using tcp/ip to udp for my server. I now have the udp server running but I was wondering, I most likely need to handle new connections and old connections...
  3. Replies
    1
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    1,253

    Programs Communicating

    Hello again,

    I'm going to have to use several different programs, possibly some on different computers. The computers would however be on a file sharing network and they'd have the ips/ports for...
  4. Thread: Player List

    by Drek
    Replies
    11
    Views
    1,381

    I got it from here, many thanks everyone. Drek

    I got it from here, many thanks everyone.

    Drek
  5. Thread: Player List

    by Drek
    Replies
    11
    Views
    1,381

    And that code would create a new node, not just a...

    And that code would create a new node, not just a pointer, correct? If so,

    THANK YOU =)

    I'm sure I'll have some more problems in the future, so until then...

    Drek
  6. Thread: Player List

    by Drek
    Replies
    11
    Views
    1,381

    The only problem is how would I come up with...

    The only problem is how would I come up with names for the differnt nodes. Lets say 10 different players connect, I would need to create 10 different nodes containing struct chr. This would be very...
  7. Thread: Player List

    by Drek
    Replies
    11
    Views
    1,381

    Wouldn't I still need an array like players[300]...

    Wouldn't I still need an array like players[300] to hold the actual data with a linked list? And then the linked list would point to the actual elements which would be holding the data? Removing a...
  8. Thread: Player List

    by Drek
    Replies
    11
    Views
    1,381

    Player List

    Hello,

    struct chr {
    char *name;
    char *lname;
    int level;
    int bwis;
    int bint;
    int bstr;
    int bdex;
  9. Replies
    2
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    1,501

    Quick Question Regarding Variable Types

    Hello,

    I wrote the function:

    int topower(int base, int pwr) {
    int topow = 1;
    long int amt = base;
    while ( topow < pwr ) {
    amt = amt * base;
    topow++;
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