As a beginner I used to use x mostly and then y and z. When starting to write some 2D gfx effects those quickly changed to i, j and k since x,y and z are for coordinates :)
Then the mixture was...
Type: Posts; User: Rennor
As a beginner I used to use x mostly and then y and z. When starting to write some 2D gfx effects those quickly changed to i, j and k since x,y and z are for coordinates :)
Then the mixture was...