I don't have it declared in a header file, it's in my main cpp file...
Type: Posts; User: paulpars
I don't have it declared in a header file, it's in my main cpp file...
I am getting the following errors when trying to compile my code:
DLLMain.obj : error LNK2001: unresolved external symbol "class BMLClient netClient" (?netClient@@3VBMLClient@@A)...
ok I found this in osg:: Drawable:
/** draw directly ignoring an OpenGL display list which could be attached.
* This is the internal draw method which does the drawing...
ok i dont seem to see any function declarations with that sort of format. And no, this isn't my code, I'm just trying to change a few things with my minimal c++ knowledge. The only thing I wrote was...
i'm not really sure what a pure virtual function is...how would i know?
hmmm yea that's the first thing i tried but it's giving me more errors in this class:
class BMLDrawable: public osg::Drawable {
public:
BMLDrawable();
virtual ~BMLDrawable();
virtual...
ok maybe this is stupid but i'm still not really sure how to fix this
yup it's a const....here it is:
void BMLDrawable::drawImplementation (osg::State& state) const
{
if (!netClient.isConnected()) return;
nMarkerCount = netClient.GetMarkerCount();
ok hopefully this is the one
#pragma once
#include <winsock2.h>
#include "Vector3.h"
class BMLClient
{
netClient is declared as:
protected:
BMLClient netClient;
in this class:
Hi,
I am trying to write a function but keep getting an error when I try to build. I'm not very experienced with c++ so I can't really figure out what the error means. The funcion is called like...
Hi everyone,
I'm fairly new to C++ programming and I need to try and figure out a bunch of code that someone who worked here previously wrote. Right now I am trying to figure out this one function...