Hi everyone, I have a problem and I'm really out of my depth with this one.
Basically I have created a client/server architecture in C for the first time, and after a couple of days, I have finally...
Type: Posts; User: hampycalc
Hi everyone, I have a problem and I'm really out of my depth with this one.
Basically I have created a client/server architecture in C for the first time, and after a couple of days, I have finally...
I don't think that would work would it? Passing the pointer to the array of structures will just be passing a pointer to a pointer which wouldn't transfer the actual data across the network. Correct...
hmmm, right something very odd is going on... i'll post the important part of my code:
typedef struct enemyType
{
char header;
char playerNo;
float eyex, eyey, eyez;
} enemyType;
Hi, I've been working on a problem of mine, and I'm currently tearing my hair out...... basically what I'm trying to do is implement a simple client / server protocol in C. My problem lies in the...