brainwave time !!!
and this time i almost completed it (phew!)using my method of doing things
but now (ahem!) the problem is that the check() function is working for all lines parallel to y axis...
Type: Posts; User: nikhil_trichy
brainwave time !!!
and this time i almost completed it (phew!)using my method of doing things
but now (ahem!) the problem is that the check() function is working for all lines parallel to y axis...
brainwave time !!!
and this time i almost completed it (phew!)using my method of doing things
but now (ahem!) the problem is that the check() function is working for all lines parallel to y...
what if i wanted to put hte player to the initial position when he touches the wall of the maze??
and of course as it always happens with me another brainwave( oh my god!! not again)
can...
i am a student and has to complete a project in which i have to generate amaze and
check whether the object i am moving is touching the lines of the maze or not . the rule is that i can use only...
i will post my problem in short for u all once again(how many agains more)
i use a function to display a maze. the working of thye function i have already explained.
then i tried to check whether...
thanx for the link folks
and thnx stan for inspiring me with the verses from the bible
i am also growing and need to develop right???
u all have told me how to generate a maze and thanx a lot for it
but i had a brainwave(???) and decided to render the maze in the way i hav already mentioned but now comes the problem .
i want to...
i trie d this
#include<graphics.h>
#define player circle(x1,y1,10)
int x2={ 40,80,37,....}
int y2={48,82,93...}
int x3={40,87,290,93...}
int y3={........}
i had given an example
its too long to be typed here i typed individual line(x1,y1,x2,y2) commands
for example
:
line(20,40,20,60);
line(40,80,80,120);
and so on
hi techies
i needed a game program that generates a maze using c++ with all its lines parralel to either x-axis or y-axis
iwhat i did was to type individual line commands
eg....
to all gentlemen,
i did a very small program in which i wanted a rectangle(controlled
by me) to hit a falling circle. but this is not working propely as
functions are being executed...