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  1. Technically, a screen can render several windows...

    Technically, a screen can render several windows too. Goes to show, if you are playing with concepts of windows and screens, you need to be clear about what each of them is and each of them isn't.
  2. Nowhere did I say that friend classes are bad (or...

    Nowhere did I say that friend classes are bad (or not good) things. I said, in effect, that it is best to grant no more access to data within objects than needed. Friend declarations - be they...
  3. That depends on your design and, specifically,...

    That depends on your design and, specifically, whether folks maintaining the WindowMgr class can be relied on not to accidentally mess up the state of Screen objects. Not a big issue for a hobby...
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