There is nothing wrong with discarding existing code, and implementing new code based on the lessons you learned (and mistakes you realised you made) when doing it the first time. But it does...
Type: Posts; User: grumpy
There is nothing wrong with discarding existing code, and implementing new code based on the lessons you learned (and mistakes you realised you made) when doing it the first time. But it does...
They'll be largely equivalent: small differences at most.
The only potential difference will be in passing spriteBatch. If that is an expensive operation (eg copying a huge object) then your...